Magic Singles
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Madame Hydra - MSH
Madame HydraWhenever you cast a Villain spell, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.) Set: Marvel Super Heroes Rarity: Uncommon Condition: Near Mint Card Number: 221
$0.30
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Madame Masque - MSH
Madame MasqueWhen Madame Masque enters, she connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you draw your second card each turn, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.) Set: Marvel Super Heroes Rarity: Uncommon Condition: Near Mint Card Number: 104
$0.38
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Moonstone, Harsh Mistress - MSH
Moonstone, Harsh MistressFlying Whenever you discard a card, you may exile that card from your graveyard. If you do, until the end of your next turn, you may play that card. Set: Marvel Super Heroes Rarity: Uncommon Condition: Near Mint Card Number: 107
$0.33
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Mockingbird, Ace Agent - MSH
Mockingbird, Ace AgentDouble strike Whenever you cast a spell that targets a creature you control, put a +1/+1 counter on Mockingbird. Set: Marvel Super Heroes Rarity: Uncommon Condition: Near Mint Card Number: 22
$0.32
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Patriot, Shield Wielder - MSH
Patriot, Shield Wielder2, T: Another target creature you control gets +2/+0 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Set: Marvel Super Heroes Rarity: Uncommon Condition: Near Mint Card Number: 30
$0.28
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Panther Pounce - MSH
Panther PounceTarget player investigates. Target creature gets +1/+0 and gains flying until end of turn. Untap it. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this token: Draw a card.") Set: Marvel Super Heroes Rarity: Common Condition: Near Mint Card Number: 29
$0.26
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Moon Girl and Devil Dinosaur - MSH
Moon Girl and Devil DinosaurWhenever you draw your second card each turn, until end of turn, Moon Girl and Devil Dinosaur's base power and toughness become 6/6 and they gain trample. Whenever an artifact you control enters, draw a card. This ability triggers only once each turn. Set: Marvel Super Heroes Rarity: Rare Condition: Near Mint Card Number: 223
$0.41
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Niv-Mizzet, the Firemind (Retro Frame) - LARP
Niv-Mizzet, the Firemind (Retro Frame)Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. T: Draw a card. Set: Launch Party & Release Event Promos Rarity: Promo Condition: Near Mint Card Number: 467
$1.07
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Elder Brain - BABP
Elder BrainMenace Whenever Elder Brain attacks a player, exile all cards from that player’s hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. Set: Buy-A-Box Promos Rarity: Promo Condition: Near Mint Card Number: 936
$2.43
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Carnage, Crimson Chaos - PLAY
Carnage, Crimson ChaosTrample When Carnage enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains “This creature attacks each combat if able” and “When this creature deals combat damage to a player, sacrifice it.” Mayhem BR Set: Play Promos Rarity: Promo Condition: Near Mint Card Number: 13
$1.03 - $1.12
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Reality Smasher - GAME
Reality SmasherTrample, haste Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card. Set: Game Day & Store Championship Promos Rarity: Promo Condition: Near Mint Card Number: 31
$1.00 - $1.27
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Kid Loki - MSH
Kid LokiEach creature you control that you've put one or more +1/+1 counters on this turn has hexproof. Whenever you draw your second card each turn, put a +1/+1 counter on Kid Loki. Set: Marvel Super Heroes Rarity: Uncommon Condition: Near Mint Card Number: 63
$0.41 - $0.50
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