Magic Singles
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Stockman, Mad Fly-entist - TMT
Stockman, Mad Fly-entistFlying When Stockman enters, draw a card, then discard a card. Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) Set: Teenage Mutant Ninja Turtles Rarity: Common Condition: Near Mint Card Number: 54
$0.24 - $0.28
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Simic Growth Chamber - DSC
Simic Growth ChamberSimic Growth Chamber enters tapped. When Simic Growth Chamber enters, return a land you control to its owner's hand. T: Add GU. Set: Commander: Duskmourn: House of Horror Rarity: Uncommon Condition: Near Mint Card Number: 298
$0.50
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Primordial Pachyderm - TMT
Primordial PachydermReach, trample When this creature enters, you gain 2 life Set: Teenage Mutant Ninja Turtles Rarity: Common Condition: Near Mint Card Number: 129
$0.29
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Mouser Foundry - TMT
Mouser FoundryWhen this artifact enters or leaves the battlefield, create a 1/1 colorless Robot artifact creature token. 4R, Sacrifice this artifact: It deals 3 damage to target creature. Set: Teenage Mutant Ninja Turtles Rarity: Common Condition: Near Mint Card Number: 96
$0.28
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Mighty Mutanimals - TMT
Mighty MutanimalsWhen this creature enters, create a 2/2 red Mutant creature token. Alliance — Whenever another creature you control enters, put a +1/+1 counter on target creature you control. Set: Teenage Mutant Ninja Turtles Rarity: Uncommon Condition: Near Mint Card Number: 21
$0.40 - $0.41
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Michelangelo, Game Master - TMT
Michelangelo, Game MasterDisappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on Michelangelo. Set: Teenage Mutant Ninja Turtles Rarity: Common Condition: Near Mint Card Number: 118
$0.29
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Metalhead - TMT
MetalheadWhen Metalhead enters, return up to one other target artifact or creature to its owner's hand. R, Sacrifice another artifact: Put a +1/+1 counter on Metalhead. He gains menace and haste until end of turn. Set: Teenage Mutant Ninja Turtles Rarity: Uncommon Condition: Near Mint Card Number: 44
$0.29
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Make Your Move - TMT
Make Your MoveDestroy target artifact, enchantment, or creature with power 4 or greater. Set: Teenage Mutant Ninja Turtles Rarity: Common Condition: Near Mint Card Number: 20
$0.33
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Jennika, Bad Apple Big Sister - TMT
Jennika, Bad Apple Big SisterWhen Jennika enters, create a 2/2 red Mutant creature token. Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) Set: Teenage Mutant Ninja Turtles Rarity: Common Condition: Near Mint Card Number: 10
$0.30 - $0.38
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Foot Mystic - TMT
Foot MysticLifelink Disappear — When this creature enters, if a permanent left the battlefield under your control this turn, create a 1/1 black Ninja creature token. Set: Teenage Mutant Ninja Turtles Rarity: Common Condition: Near Mint Card Number: 63
$0.29
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East Wind Avatar - TMT
East Wind AvatarFlying, vigilance Alliance — Whenever another creature you control enters, this creature gets +1/+0 until end of turn. Set: Teenage Mutant Ninja Turtles Rarity: Common Condition: Near Mint Card Number: 5
$0.21
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Voldaren Stinger - MID
Voldaren StingerVoldaren Stinger has first strike as long as it's attacking. 2R: Voldaren Stinger gets +2/+0 until end of turn. Set: Innistrad: Midnight Hunt Rarity: Common Condition: Near Mint Card Number: 167
$0.30
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