Avatar AangFlying, firebending 2
Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang.
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Aang, Master of ElementsFlying
Spells you cast cost WUBRG less to cast. (This can reduce generic costs.)At the beginning of each upkeep, you may transform Aang, Master of Elements. If you do, you gain 4 life, draw four cards, put four +1/+1 counters on him, and he deals 4 damage to each opponent.
Set: Avatar: The Last Airbender
Rarity: Mythic
Condition: Lightly Played
Card Number: 207
Sunbillow VergeT: Add W.
T: Add R. Activate only if you control a Mountain or a Plains.
Set: Aetherdrift
Rarity: Rare
Condition: Damaged
Card Number: 264
Obscuring HazeIf you control a commander, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn by creatures your opponents control.
Set: Commander Masters
Rarity: Rare
Condition: Lightly Played
Card Number: 308
Authority of the ConsulsCreatures your opponents control enter tapped. Whenever a creature an opponent controls enters, you gain 1 life.
Set: Foundations
Rarity: Rare
Condition: Near Mint
Card Number: 137
Ghostly PrisonCreatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.
Set: Commander: Murders at Karlov Manor
Rarity: Uncommon
Condition: Near Mint
Card Number: 67
United FrontCreate X 1/1 white Ally creature tokens, then put a +1/+1 counter on each creature you control.
Set: Avatar: The Last Airbender
Rarity: Mythic
Condition: Near Mint
Card Number: 39
Airbender AscensionWhen this enchantment enters, airbend up to one target creature.
Whenever a creature you control enters, put a quest counter on this enchantment.
At the beginning of your end step, if this enchantment has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control.
Set: Avatar: The Last Airbender
Rarity: Rare
Condition: Near Mint
Card Number: 6
Stock UpLook at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Set: Aetherdrift
Rarity: Uncommon
Condition: Near Mint
Card Number: 67
Evolution SageLandfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Set: Commander: Lorwyn Eclipsed
Rarity: Uncommon
Condition: Near Mint
Card Number: 105
Awakening ZoneAt the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add C."
Set: Commander: Secrets of Strixhaven
Rarity: Rare
Condition: Near Mint
Card Number: 262
Recon Craft ThetaFlying
When Recon Craft Theta enters the battlefield, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)Crew 2
Set: Universes Beyond: Fallout
Rarity: Rare
Condition: Near Mint
Card Number: 141