Magic Singles

945 products

  • HYDRA Infiltration

    HYDRA Infiltration - MSH

    In store pick up

    HYDRA InfiltrationWhen this enchantment enters, target opponent discards two cards. Whenever a creature you control attacks alone, target opponent loses 1 life and you gain 1 life. Set: Marvel Super Heroes Rarity: Common Condition: Near Mint Card Number: 100

    In store pick up

    $0.19 - $0.24

  • Agent 13, Sharon Carter

    Agent 13, Sharon Carter - MSH

    In store pick up

    Agent 13, Sharon CarterWhenever a creature you control attacks alone, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this token: Draw a card.") Set: Marvel Super Heroes Rarity: Uncommon Condition: Near Mint Card Number: 1

    In store pick up

    $0.23 - $0.27

  • Hour of Defeat

    Hour of Defeat - MSH

    In store pick up

    Hour of DefeatDestroy target creature. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Set: Marvel Super Heroes Rarity: Common Condition: Near Mint Card Number: 99

    In store pick up

    $0.20 - $0.22

  • Aerial Doombot

    Aerial Doombot - MSH

    In store pick up

    Aerial DoombotFlying Power-up — 5U: Put three +1/+1 counters on this creature. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.) Set: Marvel Super Heroes Rarity: Common Condition: Near Mint Card Number: 43

    In store pick up

    $0.24 - $0.40

  • H.E.R.B.I.E. Scout Unit

    H.E.R.B.I.E. Scout Unit - MSH

    In store pick up

    H.E.R.B.I.E. Scout UnitFlying When this creature enters, draw a card, then you may put a land card from your hand onto the battlefield tapped. Set: Marvel Super Heroes Rarity: Common Condition: Near Mint Card Number: 247

    In store pick up

    $0.32 - $0.49

  • A.I.M. Synthoids

    A.I.M. Synthoids - MSH

    In store pick up

    A.I.M. SynthoidsWhen this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Set: Marvel Super Heroes Rarity: Common Condition: Near Mint Card Number: 242

    In store pick up

    $0.20

  • Ironheart, Clever Champion

    Ironheart, Clever Champion - MSH

    1 in stock In store pick up

    Ironheart, Clever ChampionImprovise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)Flying Noncreature spells you cast have improvise. Set: Marvel Super Heroes Rarity: Rare Condition: Lightly Played Card Number: 60

    1 in stock In store pick up

    $0.49 - $0.50

  • A.I.M. Scientists

    A.I.M. Scientists - MSH

    In store pick up

    A.I.M. ScientistsWhen this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) Set: Marvel Super Heroes Rarity: Common Condition: Near Mint Card Number: 44

    In store pick up

    $0.21 - $0.26

  • Secret Invasion (Borderless)

    Secret Invasion (Borderless) - MSH

    2 in stock In store pick up

    Secret Invasion (Borderless)Enchant creature you control When this Aura enters, exile up to one target creature other than enchanted creature until this Aura leaves the battlefield. Enchanted creature becomes a copy of that creature until this Aura leaves the battlefield. Enchanted creature has ward 2. Set: Marvel Super Heroes Rarity: Rare Condition: Lightly Played Card Number: 301

    2 in stock In store pick up

    $0.51 - $0.52

  • Robot Domination

    Robot Domination - MSH

    2 in stock In store pick up

    Robot DominationWhenever one or more creature cards are put into your graveyard from anywhere, you draw a card, lose 1 life, and put a plan counter on this enchantment. When the third plan counter is put on this enchantment, sacrifice it and create three 2/2 colorless Robot Villain artifact creature tokens. Set: Marvel Super Heroes Rarity: Uncommon Condition: Near Mint Card Number: 111

    2 in stock In store pick up

    $0.25 - $0.46

  • The Thing, Ben Grimm

    The Thing, Ben Grimm - MSH

    1 in stock In store pick up

    The Thing, Ben GrimmTrample Whenever one or more Heroes you control deal damage to a player, put two +1/+1 counters on The Thing. Set: Marvel Super Heroes Rarity: Uncommon Condition: Lightly Played Card Number: 190

    1 in stock In store pick up

    $0.26 - $0.31

  • Wonder Man, Hollywood Hero

    Wonder Man, Hollywood Hero - MSH

    1 in stock In store pick up

    Wonder Man, Hollywood HeroFlying Each power-up ability of permanents you control can be activated an additional time. Power-up — 5RR: Put two +1/+1 counters on Wonder Man. (Activate each power-up ability only . . . once? Reduce the cost by his mana cost if he entered this turn.) Set: Marvel Super Heroes Rarity: Uncommon Condition: Lightly Played Card Number: 160

    1 in stock In store pick up

    $0.25 - $0.28


You have seen 360 out of 945 products

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