Magic Singles
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Baxter Building - MSH
Baxter BuildingT: Add C. 4, T: Add four mana in any combination of colors. 4, T: Draw a card. Activate only if you control a creature with toughness 4 or greater. Set: Marvel Super Heroes Rarity: Uncommon Condition: Lightly Played Card Number: 261
$0.29 - $0.41
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Atlantis Attacks - MSH
Atlantis AttacksTeamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.) Choose one. If this spell was cast using teamwork, choose both instead. • Target player creates a 6/5 blue Leviathan creature token with hexproof. • Return one or two target nonland permanents to their owners' hands. Set: Marvel Super Heroes Rarity: Common Condition: Near Mint Card Number: 46
$0.23 - $0.24
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Futurist Forge - MSH
Futurist ForgeWhen this artifact enters, draw a card. 3U, Sacrifice this artifact: Draw two cards. Set: Marvel Super Heroes Rarity: Common Condition: Near Mint Card Number: 55
$0.24 - $0.27
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Atlantean Cavalry - MSH
Atlantean CavalryVigilance Whenever you draw your second card each turn, put a +1/+1 counter on this creature. Set: Marvel Super Heroes Rarity: Common Condition: Near Mint Card Number: 45
$0.26 - $0.30
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Ant-Man, Colony Commander - MSH
Ant-Man, Colony CommanderWhenever Ant-Man attacks, you may pay 1. When you do, put a +1/+1 counter on target creature. Whenever you put a +1/+1 counter on a creature, create a 1/1 green Insect creature token. This ability triggers only once each turn. Set: Marvel Super Heroes Rarity: Uncommon Condition: Lightly Played Card Number: 201
$0.29
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Crimson Operative - MSH
Crimson OperativeProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card. Set: Marvel Super Heroes Rarity: Common Condition: Near Mint Card Number: 126
$0.21 - $0.31
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Alien Invasion - MSH
Alien InvasionAt the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and “This token attacks each combat if able.” Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on this enchantment. Set: Marvel Super Heroes Rarity: Rare Condition: Near Mint Card Number: 200
$0.39 - $0.40
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Agents of S.H.I.E.L.D. - MSH
Agents of S.H.I.E.L.D.Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn. Set: Marvel Super Heroes Rarity: Common Condition: Near Mint Card Number: 5
$0.18 - $0.32
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HULK SMASH! - MSH
HULK SMASH!Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.) Choose one. If this spell was cast using teamwork, choose both instead. • Destroy target noncreature artifact. • Target creature you control deals damage equal to its power to target creature an opponent controls. Set: Marvel Super Heroes Rarity: Common Condition: Near Mint Card Number: 135
$0.25 - $0.33
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Luke Cage, Power Man - MSH
Luke Cage, Power ManUnbreakable Skin — Whenever Luke Cage attacks alone, he gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.) Set: Marvel Super Heroes Rarity: Uncommon Condition: Near Mint Card Number: 20
$0.28 - $0.32
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Agents of HYDRA - MSH
Agents of HYDRAWhen this creature dies, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.) Set: Marvel Super Heroes Rarity: Common Condition: Near Mint Card Number: 85
$0.23 - $0.35
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Agent of Atlas - MSH
Agent of AtlasProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Set: Marvel Super Heroes Rarity: Common Condition: Near Mint Card Number: 3
$0.16 - $0.27
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